warhammer-aos-wood-elves-en, Gry Bitewne, Age of Sigmar

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//-->WOOD ELVESWARSCROLLSCOMPENDIUMINTRODUCTIONAmid the forests of the Mortal Realms,aelven peoples roam at will. Travellingin nomadic warbands led by mightyheroes and mages, these wanderers dealswift death to their enemies whereverthey may be found.The aelves of the deep woods areservants of order, with a strange bondto the sylvaneth – yet they are alsocapricious beings and lethal wayfarers,who are swift to exact a toll in bloodfrom any who would wrong them.The warscrolls in this compendiumallow you to use your CitadelMiniatures collection in fantasticalbattle, whether telling epic stories setduring the Age of Sigmar, or recreatingthe wars of the world-that-was.WARSCROLL KEY1. Title:The name of the model that thewarscroll describes.2. Characteristics:This set of characteristics tells youhow fast, powerful and brave the model is, and howeffective its weapons are.3. Description:The description tells you what weaponsthe model can be armed with, and what upgrades (ifany) it can be given. The description will also tell you ifthe model is fielded on its own as a single model, or aspart of a unit. If the model is fielded as part of a unit,then the description will say how many models the unitshould have (if you don’t have enough models to field aunit, you can still field one unit with as many models asyou have available).4. Abilities:Abilities are things that the model can doduring a game that are not covered by the standardgame rules.5. Keywords:All models have a list of keywords.Sometimes a rule will say that it only applies to modelsthat have a specific keyword.6. Damage Table:Some models have a damage tablethat is used to determine one or more of the model’scharacteristics. Look up the number of wounds themodel has suffered to find the value of the characteristicin question.1AR ALOTHMOVEUNDSWO256"9MISSILE WEAPONS5+AVERYBow of LorenSkaryn’s Sharp BeakMELEE WEAPONSRangeAttacksTo Hit20"18"RangeTo Wound31AttacksRend3+4+To HitDamageSAVE4+4+To Wound-1-Rend11DamageBRStarlight Spear2"43+3+-113Araloth is a single model. He is armedwith a Starlight Spear and a magicalBowof Loren. He is ever accompa nied byhis trusted hawk, Skaryn, who can peckout the eyes of Araloth’s foes with hisSharp Beak.DESCR IPTION4The Eye Thief:If an enemy model suffersany wounds from Skaryn’s Sharp Beakandis not slain, Skaryn has pecked out oneof its eyes. For the rest of the battle,youropponent must subtract 1 from anyhit rollmade for the affected model.Favour of the Goddess:Araloth bearsthelove and favour of his goddess. Youcanre-roll any failed save roll for Araloth.ABILITIESBoldest of the Bold:If Araloth usesthisability, then until your next hero phase,Wanderersfrom your army that arewithin 18" of him in the battleshockphasemay use his Bravery instead of theirown.In addition, if you roll a 1 for any oftheseunit’s battleshock tests, that unit canimmediately pile in and attack as ifit werethe combat phase.COMM AND ABILIT Y5KEYWORDSORDER , AELF, WANDE RER, HERO,GLADELORD, ARALOTHGLADE CAPTAINBATTLE STANDARD BEARERMOVEUNDSWO6"75BR5+AVERYMELEE WEAPONSA Glade Captain Battle Standard Bearerisa single model. He is armed with a Swordof Loren and carries a magical BannerofAthel Loren, woven by the Mage QueenAriel herself.To Their Dying Breath:Glade Captainshave sworn to defend their realm totheirdying breath. If a Glade Captain is slainin the combat phase, before removingthemodel you can immediately make apile-inKEYWORDSDESCR IPTIONSAVESword of LorenRangeAttacksTo Hit1"To Wound4Rend3+Damage3+-1move with the Glade Captain and attackan enemy unit if there is one in range,evenif he has already been chosen to attackthis phase.Banner of Athel Loren:A strand ofthefey-queen’s own hair is woven into thisbanner, bestowing a portion of her magicalprotection upon it. Roll a dice eachtimeaWandererunit from your armythatis within 8" of a Banner of Athel Lorensuffers a wound or mortal wound froma spell; on a roll of 4 or more the BannerABILITIESprotects those beneath it and that woundis ignored. In your hero phase, a GladeCaptain can plant his Standard. If hedoesso, you may not move the Glade Captainuntil your next hero phase, but untilthenthe magical protection afforded by theBanner of Athel Loren extends to affect allWandererunits from your army thatarewithin 18".AGONGLADE LORD ON FOREST DRORDER , AELF, WANDE RER, HERO,TOTEM, GLADE CAPTAI N BATTLEWorkshop Ltd. 2015STANDA RD BEARERRendDamageWarhammer Age of Sigmar © GamesMOVEUNDSWO✹SAVEMELEE WEAPONSRangeAttacksTo HitTo Wound124+8BRAVERYStarlight SpearDragon’s Gaping MawDragon’s Dagger-like Talons2"3"2"423+4+4+4+-1-2-11D62✹3+✹6DAMAGE TABLEWounds SufferedMoveGaping MawDagger-like Talons0-23-45-78-910+14"12"10"8"6"2+3+3+4+4+65432DESCR IPTIONABILITIESCOMM AND ABILIT YsingleA Glade Lord on Forest Dragon is alongmodel. The Glade Lord fights with aStarlight Spear and carries a KindredShield. His Forest Dragon mount attacksfoe with its Gaping Maw and Dagger-theclike Talons, and can belch a Soporififoe.Breath that slows and befuddles theFLY3"Soporific Breath:Enemy units withintoof a Forest Dragon cannot be chosenallmake attacks in the combat phase untile their attacks.other units have madsaveKindred Shield:You can re-roll failedrolls for a Glade Lord on Forest Dragon.Highborn Lord:If a Glade Lord onaForest Dragon uses this ability, selectre-Wandererunit within 16". You canof 1roll all hit rolls of 1 and wound rollsfor that unit until your next hero phase.A Glade Lord on Forest Dragon can flKEYWORDSy.RER, HERO, MONSTER, GLADELORDORDER , AELF, DRAGON, WANDEWarhammer Age of Sigmar © GamesWorkshop Ltd. 2015Warhammer Age of Sigmar © Games Workshop Ltd. 2015ARALOTHMOVEUNDSWO6"9MISSILE WEAPONSRangeAttacksTo HitTo WoundRendDamage55+Bow of LorenSkaryn’s Sharp BeakMELEE WEAPONS20"18"Range31Attacks3+4+To Hit4+4+To Wound-1-Rend11DamageSAV EBRAERYVStarlight Spear2"43+3+-11DESCRIPTIONAraloth is a single model. He is armedwith a Starlight Spear and a magical Bowof Loren. He is ever accompanied byhis trusted hawk, Skaryn, who can peckout the eyes of Araloth’s foes with hisSharp Beak.ABILITIESThe Eye Thief:If an enemy model suffersany wounds from Skaryn’s Sharp Beak andis not slain, Skaryn has pecked out oneof its eyes. For the rest of the battle, youropponent must subtract 1 from any hit rollmade for the affected model.Favour of the Goddess:Araloth bears thelove and favour of his goddess. You canre-roll any failed save roll for Araloth.COMMAND ABILITYBoldest of the Bold:If Araloth uses thisability, then until your next hero phase,Wanderersfrom your army that arewithin 18" of him in the battleshock phasemay use his Bravery instead of their own.In addition, if you roll a 1 for any of theseunit’s battleshock tests, that unit canimmediately pile in and attack as if it werethe combat phase.KEYWORDSORDER, AELF, WANDERER, HERO, GLADELORD, ARALOTHGLADE CAPTAINBATTLE STANDARD BEARERMOVEUNDSWO6"755+MELEE WEAPONSRangeAttacksTo HitTo WoundRendDamageSAV ESword of Loren1"43+3+-1BRAERYVDESCRIPTIONA Glade Captain Battle Standard Bearer isa single model. He is armed with a Swordof Loren and carries a magical Banner ofAthel Loren, woven by the Mage QueenAriel herself.move with the Glade Captain and attackan enemy unit if there is one in range, evenif he has already been chosen to attackthis phase.Banner of Athel Loren:A strand of thefey-queen’s own hair is woven into thisbanner, bestowing a portion of her magicalprotection upon it. Roll a dice each timeaWandererunit from your army thatis within 8" of a Banner of Athel Lorensuffers a wound or mortal wound froma spell; on a roll of 4 or more the BannerABILITIESTo Their Dying Breath:Glade Captainshave sworn to defend their realm to theirdying breath. If a Glade Captain is slainin the combat phase, before removing themodel you can immediately make a pile-inKEYWORDSprotects those beneath it and that woundis ignored. In your hero phase, a GladeCaptain can plant his Standard. If he doesso, you may not move the Glade Captainuntil your next hero phase, but until thenthe magical protection afforded by theBanner of Athel Loren extends to affect allWandererunits from your army that arewithin 18".ORDER, AELF, WANDERER, HERO, TOTEM, GLADE CAPTAIN BATTLE STANDARD BEARERWarhammer Age of Sigmar © Games Workshop Ltd. 2015GLADE LORDMISSILE WEAPONSMOVERangeAttacksTo HitTo WoundRendDamageUNDSWO6"8Hunting Falcon’s Beak18"20"Range13Attacks4+3+To Hit4+4+To Wound--1Rend11Damage54+Bow of LorenMELEE WEAPONSSAV EKindred BladeStarlight GreatbladeStarlight Spear1"1"2"3333+3+3+4+3+3+--1-11D31BRAERYVDESCRIPTIONA Glade Lord is a single model. SomeGlade Lords go to war with a magical Bowof Loren and a double-handed StarlightGreatblade that can bisect a warriorwith a single swing, while others whirlthrough their foes with a Kindred Bladein one hand and a Starlight Spear in theother. A few Glade Lords instead unleashkilling shots from a Bow of Loren – theseextraordinary archers each carry a lethalHail of Doom Arrow, as well as a smallKindred Blade for defence in melee, andKEYWORDSthey are accompanied by a Hunting Falconwhich attacks their enemies with its Beak.The Arrow of Kurnous:After set-up iscomplete, roll a dice if the enemy general isvisible to at least one Glade Lord from yourarmy; on a 5 or more that general suffers amortal wound.ABILITIESHail of Doom Arrow:Once per game, aGlade Lord with a Hail of Doom arrow canfire it during your shooting phase. If hedoes so he makes 3D6 attacks with his Bowof Loren that phase instead of 3.COMMAND ABILITYLord of the Deepwood Host:If a GladeLord uses this ability, then until your nexthero phase you can re-roll all hit rolls of 1forWandererunits from your army thatare within 8" of him when they attack.ORDER, AELF, WANDERER, HERO, GLADE LORDGLADE LORD ON GREAT EAGLEMOVEUNDSWO16"8MISSILE WEAPONSRangeAttacksTo HitTo WoundRendDamage74+Bow of LorenMELEE WEAPONS20"Range3Attacks3+To Hit4+To Wound-1Rend1DamageSAV EGlade Lord’s Spirit BladeGreat Eagle’s Beak and Talons1"2"443+4+3+3+-1-21BRAERYVDESCRIPTIONA Glade Lord on Great Eagle is a singlemodel. Some Glade Lords soar to wararmed with a Spirit Blade, but othersinstead prefer to rain arrows down on theirenemies using a Bow of Loren. The GladeLord rides upon a Great Eagle, whichassails their foes with its sharp Beaksand Talons.FLYABILITIESDeath from the Skies:A Glade Lord onGreat Eagle makes 6 Attacks with its Beakand Talons rather than 4 if it chargedthis turn.COMMAND ABILITYLord of the Sky Hunt:If a Glade Lordon Great Eagle uses this ability, selectaWandererunit within 16". You canadd 2 to that unit’s charge roll in yournext charge phase. If you picked a unitofWarhawk Riders,you can add 4 tothat unit’s charge roll in your next chargephase instead.A Glade Lord on Great Eagle can fly.KEYWORDSORDER, AELF, GREAT EAGLE, WANDERER, HERO, GLADE LORDWarhammer Age of Sigmar © Games Workshop Ltd. 2015GLADE LORD ON GREAT STAGMOVEMISSILE WEAPONSRangeAttacksTo HitTo WoundRendDamageUNDSWO10"7Bow of Loren20"Range3Attacks3+To Hit4+To Wound-1Rend1Damage74+MELEE WEAPONSSAV EKindred BladeStarlight SpearGreat Stag’s Mighty Antlers1"2"1"3333+3+4+4+3+3+--1-1111BRAERYVDESCRIPTIONA Glade Lord on Great Stag is a singlemodel. A Glade Lord is armed with aKindred Blade and a Starlight Spear. SomeGlade Lords also carry a Bow of Loren toshoot their foes from afar. The Glade Lordrides upon a majestic Great Stag, whichattacks its foes with its Mighty Antlers.ABILITIESImpaling Charge:A Great Stag’s MightyAntlers inflict double damage if this modelcharged this turn.COMMAND ABILITYLord of the Wild Hunt:If a Glade Lordon Great Stag uses this ability, select aWandererunit within 16". You can add2 to that unit’s charge roll in your nextcharge phase. If you picked a unit ofWildRiders,you can add 4 to that unit’s chargeroll in your next charge phase instead.KEYWORDSORDER, AELF, WANDERER, HERO, GLADE LORDWarhammer Age of Sigmar © Games Workshop Ltd. 2015 [ Pobierz całość w formacie PDF ]

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